Here is the translated abstract from the news of l'Atelier BNP Paribas : http://www.atelier.fr/medias-loisirs/80,internautes,auront,deuxieme,vie,virtuelle,ici,2011-34332-30;actu.html
"According to the Gartner , around 80% of the internet users, as well as the 500 most important enterprises in the world, shall have a second virtual life over the net by 2011, such as Second Life , for example!
The american institute advise corporations to try this new tendancy without going for it at 100%. Gartner enhances in fact that there is no rush to invest massively into this kind of game. They are better off to wait for the environments of these online games, issued directly from the Web 2.0 trend, to stabilise and manage to let them arrive at maturity."
Beyond these figures, what is at stake is the learning experience and the capability to capture these new universes within which the human adventure is going on, with more or less value creation but do you remimber... already back to Socrate he was against writing ... according to Platon we now know that Socrate "was rejecting writing because according to him writing was not giving knowledge but the illusion of knowledge"...
More recently, I do remimber when back 94 in the UK or 95/96 in France major world-wide corporations (such as Alcatel and many others) forbided the transfer of files through email because couriers (or event the Post Office) was juged much more safer... !
Just imagine what are going to be the changes we shall be facing in the next 10 yaers... some kind of understanding of SL might help us my friends...
Mots-clés : SL , Gartner , Socrate , Platon , Writing , Email , 3D